Jul 06, 2010, 04:53 AM // 04:53
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#21
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Desert Nomad
Join Date: Jul 2009
Location: Inside the Oblivion Gate
Guild: The Imperial Guards of Istan[TIGE]
Profession: E/Me
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Quote:
Originally Posted by Elu Arina
This is a non-issue. When you PUG, be prepared for fail. If they don't completely suck, enjoy it; you got lucky.
PvX wiki, on the other hand, really just reflects the state of the game. Common builds end up there. The only bearing this has on pugging, is that a PUG who knows half-way what they're doing is more likely to be running a wiki build. There's nothing wrong with that; they are good builds.
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QFT. who says pvx has builds.. i mean tehy are posted there b/c @ the time of their posting they rock GW. so typically PuGs want you to run the good builds off pvx.
the 2 arent mutally exsculsive. and the builds typically have room for variation to allow quick sucess(like i run we shall return and fallback along w/ some good defesneive paragon skills attached to my MMs good heals and such)
so yea just depends on how you roll.
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Jul 06, 2010, 04:55 AM // 04:55
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#22
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Frost Gate Guardian
Join Date: Jul 2006
Location: in my room behind my pc
Guild: Guilty Guild [GG]
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PVX is overrated. If anyone has a build not coming from PVX and you will pug and people start whine that it aint PVX build then dont play witht them as the build most likely will just work as good as an PVX build (exceptions are always there ofc.)
As for me i do not use pvx at all. i make my builds myself or my guildies have. and yeah it works just as good as any build from pvx.
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Jul 06, 2010, 07:09 AM // 07:09
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#23
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Desert Nomad
Join Date: Feb 2007
Profession: Mo/W
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Yeah I get kinda annoyed when people ask me why I have prot skills on my HB bar as a monk... I mean clearly Patient Spirit, Dwayna's Kiss and Cure hex aren't enough healing. I should drop Protective Spirit and Shield of Absorption because that has NO synergy with Seed of Life amirite?
People need to be less bad and realize that PvX is a BASIC BUILD and that you can adapt/modify it depending on the situation/your preference.
I can understand changing certain skills if people ask me to and give me a sound reason but asking me to change skills because it's not on the pvx mainbar is just retarded.
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Jul 06, 2010, 07:57 AM // 07:57
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#24
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Forge Runner
Join Date: Apr 2007
Guild: DMFC
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Cool it guys - the original post was about pvx and pugs and not an attack on pvx`s admins nor their way of running things.And KJ being staff on pvx will support them ( called loyalty ) same as those loyal to guru will always defend guru.
Regardless of how gd or bad pvx or how its run - pvx can be usefull for getting ideas on builds be them good or bad to players own feelings.
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Jul 07, 2010, 01:42 AM // 01:42
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#25
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Frost Gate Guardian
Join Date: Jan 2010
Location: Everywhere
Guild: Rise of Corruption[RoC]
Profession: R/
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Most of my guild and alliance don't use PvX builds as we prefer to use our own expertise to come up with builds that will work with the particular team we have. Sure some of the builds posted on PvX work well but i can guarantee there are far better builds out there. The main problem with alot of people in pugs is they have either some crackpot build that works for them but doesn't sync with what the rest of the team have or they have this copy paste PvX build that they just haven't taken the time to learn how to use.
Several times me and my friend have put them to the test and my generic 3 hero and me team build can do most things quicker and easier than my friends h/h PvX build. Does this prove anything in particular? not really just the fact that i spent a few months perfecting my team build and learnt how and where to use it, whereas my friend pulled his off PvX and like most people thought now i have the ultimate build i'm unstoppable.
At the end of the day it doesn't matter where the build comes from, it's who is using it and how experienced they are at using said build in the particular area they are in.
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Jul 08, 2010, 04:36 PM // 16:36
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#26
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Frost Gate Guardian
Join Date: Apr 2009
Guild: Blackwood Knights [BWK] Graveyard guild, RIP Guild Wars.
Profession: A/
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Quote:
Originally Posted by Asianinvasion
Okay, so I've done both Pve and PvP for a while, but with most of my time spent on PvP. I've noticed that a lot of players would rather have PVX builds than to PUG, while others would rather PUG than have to resort to using PVX builds.
While I could agree that each has its pros and cons, can you all explain to me what side you are on and why? Personally, I'm in the PVX side because I really don't like pugs and I'm used to high-end pvp.
Edit: I tried searching throughout the riverside inn threads for any topics similar to this. I didn't find any, but feel free to take this thread down if there are.
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I don't understand how you can compare pugs to website. You obvisouly have no idea what PvX is for. If you knew more about "PvP" you would know that PvX is a good tool for this game. :\ Just because they don't have your "uber1337" build doesn't mean they are evil or bad.
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Jul 08, 2010, 10:42 PM // 22:42
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#27
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Krytan Explorer
Join Date: Nov 2006
Guild: Pita Bread And Scud Missiles Ai[iiii]
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I think the reason people look for pvx builds is b/c there are many people who aren't capable of making competent builds on their own. Also in the short time during pug formation, it can be hard to tell at a glance which builds are crackhead builds and which are actually solid builds when you've never seen them before.
I tend to favor homemade builds- that often look confusing until you've messed around with them, but I have also spent several years buildmaking. A pug will have no idea about what quality of player or buildmaker I am, so I can understand why people would prefer that I ran a pvx build if they don't know me. I'm not going to, but I can understand why.
edit: I addressed this entirely towards PVE, because playing with people you don't know in high-end PVP is fail no matter what you run.
Last edited by Ka Tet; Jul 08, 2010 at 10:46 PM // 22:46..
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Jul 08, 2010, 11:00 PM // 23:00
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#28
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Forge Runner
Join Date: Mar 2006
Profession: N/
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apparently any thread containing the word 'pvx' devolves into pvx bashing.
pvx is a great database and a great resource. its only the nazi elitists that give pvx wiki a bad name (probably because they're buthurt from losing at build wars).
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Jul 08, 2010, 11:49 PM // 23:49
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#29
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Lion's Arch Merchant
Join Date: Aug 2009
Location: Europe
Guild: Tom Son [TS]
Profession: E/
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I don't care from where someone's build originates. If it is good, and he is familiar with it, he should play it. I don't recognize builds als "pvx-builds", because I don't learn the builds from pvx by heart. In fact, there are so many builds on pvx, it is very often not possible for a non-expert to find an appropriate build for the current task.
Usually, it is possible to get an idea if a pinged build could work or will not work. I look at energy costs/management, damage output or damage mitigation potential, AoE potential, obvious skill synergy, team synergy. If I see no contradictions, any build passing this test is ok, being self-made or pvx.
If we play with a frontliner as tank, aoe-dot skills are forbidden. If we play hm, someone with protective spirit should be on board. Searing Flames without Glyph, Attunement, Glowing Gaze lacks energy-management. A Warrior with 480 health should remove his major/superior runes. A non-necro build with only 10 or 15 energy skills and no energy management skill cannot function without external energy supply (which is not generally available).
For all this you don't need knowledge about pvx. You only need knowledge about the classes and the game mechanics.
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